Game Console Hacking

Game Console Hacking

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The worldwide video game console market surpassed $10 billion in 2003. Current sales of new consoles is consolidated around 3 major companies and their proprietary platforms: Nintendo, Sony and Microsoft. In addition, there is an enormous installed qretro gamingq base of Ataria and Sega console enthusiasts. This book, written by a team led by Joe Grand, author of qHardware Hacking: Have Fun While Voiding Your Warrantyq, provides hard-core gamers with they keys to the kingdom: specific instructions on how to crack into their console and make it do things it was never designed to do. By definition, video console game players like to have fun. Most of them are addicted to the adrenaline rush associated with qwinningq, and even more so when the qwinningq involves beating the system by discovering the multitude of qcheatsq built into most video games. Now, they can have the ultimate adrenaline rush---actually messing around with the soul of the machine and configuring it to behave exactly as the command. This book builds on the motto of qHave Fun While Voiding Your Warrantyq and will appeal to the community of hardware geeks who associate unscrewing the back of their video console with para-jumping into the perfect storm. * Providing a reliable, field-tested guide to hacking all of the most popular video gaming consoles. * Written by some of the most knowledgeable and recognizable names in the hardware hacking community. * Game Console Hacking is the first book on the market to show game enthusiasts (self described hardware geeks) how to disassemble, reconfigure, customize and re-purpose their Atari, Sega, Nintendo, Playstation and Xbox systems.Xbox Live The Save Game bug that enables this hack to work on an unmodified Xbox will not work if - your Xbox has ever connected to ... One of the fixes contained in this patch is a change that prevents the Save Game bug from working.

Title:Game Console Hacking
Author: Joe Grand, Albert Yarusso
Publisher:Syngress - 2004-11-12

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